In one of the most remote rainforests of Eyr, live the Treants of Rainwood, a sequestered valley about a week’s journey east by foot from the Port of Shalan’ti. Treants are guardians of the rainforest and speakers for the trees. As long-lived as the forests themselves, treants are slow and methodical in most things but terrifying when forced to fight in defense of their flock.


Physiology & Biology

The typical treant is around 30 feet tall, with a trunk 2 feet in diameter, and weighs 4,500 pounds. Though some have been known to vary in size, they are primarily very gigantic creatures who master camouflaging themselves in their homes of the forests.

The Treants of Rainwood are unique in that they command the jungle vines and as such are able to trap enemies rapidly, where their own bodies move very slowly. It seems to be a uniquely inherited trait, not a form of spellcasting or other means. They have been known to have a deep psychological and spiritual connection with the forests, claiming to communicate with every branch and leaf in their paths.

Most Treants are male, and though few females exist they are hard to come by, forcing the race to depend on the longevity of their lives to beat out extinction. They also do not need food, as they rely on photosynthesis and rainwater to sustain their lifeforce. Lastly, given their large sizes and weights, Treants are a force to be reckoned with to any single individual, able to topple over at will or throw enormous boulders to take down anything they feel is a threat.  

Treants are very susceptible to fire and are not quick to react. They speak very slowly and can sometimes take days to even finish a conversation among others of their kin. Their large sizes are mainly what keeps them hostile but if dealing with large groups they can be taken down fairly quickly, their slow reactions being their downfall.


Personality Traits

Though they rarely seek out the companionship of the short-lived races, and have an inherent distrust of change, they have been known to tolerate those who seek to learn from their long, rambling monologues, especially if the pupils express a desire to help protect the wildlands. Yet against those who would threaten the forest, especially loggers who seek to harvest wood for lumber or those who try to clear cut a section of forest in order to build a fort or establish a town, the treants' wrath is swift and devastating. They are particularly gifted at tearing down what others build—a trait that serves angry treants well.

Treants are primarily solitary creatures, with a given individual sometimes responsible for an entire forest, but they occasionally come together in small groups called groves to share news and reproduce. In times of grave danger, all of the groves in a region may gather for a great months-long meeting called a moot, but such events are exceedingly rare, and millennia may go by between them.


History & Culture

Not a lot is known about the History of the Treants or their culture other than what has been described above. Many correlate this to the fact that in addition to the slow monologues of the creatures they also are very slow to do anything else. Centuries pass before an event would call the Treants together to act, long outliving any who may have witnessed it. At rare times they can be seen in Eyr aiding nature and creatures alike or protecting their lands.