Table of Contents

       

 

 

Legend

Dwarves Elves Genies Gnomes       Tip:  Use  Ctrl+F to quick search!
Greenskins Humans Merfolk   Mystfolk: Equine Folk     = Aquatic Races
Mystfolk: Fairies Mystfolk: Fauna Folk Mystfolk: Flora Folk Mystfolk: Nymphs   = Anthropomorphic Races
Mystfolk: Sidhe Miscellaneous   Approved Half-Breeds       = Half-Human Allowed
          = Native Race
          = Approved for Half-Mystfolk/ Half-Human

 

NOT ALLOWED:


Anything not on the playable or application list.

  • Furries of ANY kind.
  • Neko of any kind (i.e. human form with animal parts stuck on like ears and tail)
  • Aliens, Sci-Fi, Time travelers, Robotic, Steampunk / Gears, Lovecraftian monsters
  • Creatures/Characters that are published/copywritten or Historical Figures. i.e. Sauron, Wolverine, Ezio, George Washington. This also includes close imitations of such.
  • Cartoonish characters or beasts.  No anime / chibi / cutesy looking avatars.  
  • Implausible Cross Breeds ( i.e. fairy-octopus, human-panda)
  • Massive, gigantic overpowered goliaths/leviathans/juggernauts. Macro avatars are used as NPCs only in Eyr unless you play a dragon. We define macro avatars as anything over 10 feet. Lycans, Minotaurs, Trolls and other such creatures can't exceed that height.

 

REQUIRES CHARACTER APPLICATION


 

MYSTARA CUSTOM APP CARRYOVER


You may carry over your approved custom applications from the Mystara sim.  If you had multiple custom characters approved in Mystara, you must submit an app for each of those you wish to play in Eyr.

Click HERE for the Custom App Carryover Form.

 

♦ PLAYABLE (NO APPLICATION REQUIRED)


Important Note: The links to Wikipedia and D&D are for your character-building reference only. All Eyr rules and information in Eyr pages trump outside sources. This means: research your race carefully, always adhere to Eyr rules. If you are unsure of something, simply ask an admin.

DWARVES

Dwarves: Mysts of Eyr, Forgotten RealmsWikipedia

 

ELVES

Elves: Mysts of Eyr, Forgotten Realms, Wikipedia

 

GENIES

Genies: Mysts of EyrForgotten RealmsWikipedia

 

GNOMES

Gnomes: Mysts of Eyr, Forgotten Realms, Wikipedia

 

GREENSKINS

Greenskins: Mysts of Eyr

 

HUMANS

 

MERFOLK

All of the following Myst of Eyr Merfolk subraces can shift into a Human Form and walk on land. No Shifters Application is required.

 

MYSTFOLK

Mystfolk: Mysts of Eyr

EQUINE FOLK

  • Ipotane (Ippanthropos, horse satyr)
  • Pega-corn and Pega-corn-satyr
  • Pegasus and Pegasus-satyr
  • Pegasus-centaur (winged centaur, pega-taur)
  • Unicorns and Unicorn-satyr (demicorn)
  • Pega-centa-corns (winged, horned centaur)
  • Unicorn-centaur (horned centaur, uni-taur)

FAIRIES

  • Atomies/ Pixies/ Sprites ༆: D&D 3.5Wikipedia (shifts sizes, no application required)

FAUNA FOLK

  • Demicorn ༆ 
  • Ipotane ༆ : (can be pegasus ipotanes, unicorn ipotanes(demicorns), or normal ipotanes) Wikipedia
  • Kelpie: (limited to horse avatars) Wikipedia

FLORA FOLK

  • Tinderlings (currently, only Cerridwen's Cauldron avatars are preapproved. If you have another avatar you'd like to use, see an admin for approval)
  • Waldgeist

NYMPHS ༆ 

NymphsWikipedia

Forest Nymphs

  • Dryads
  • Hamadryads (specific trees)
  • Hyleoroi (“watchers of the woods”)

Land Nymphs

  • Anthousai (flowers, plants)
  • Alseids (glens, groves)
  • Auloniads (pastures)
  • Leimakids (meadows)
  • Napaeae (Mountain valleys)
  • Oreads ༄ (Mountains, grottos)

Water Nymphs ༄

  • Haliae ༄ (sea and seashores)
  • Naiads ༄ (fresh water)
  • Oceanids ༄ (Nondescript, not specifically daughters of Oceanus-saltwater, oceans)
  • Weather Nymphs
  • Aurae (Breezes)
  • Nephele (Clouds)

SIDHE (Sith, Aos Si)

  • Daoine Sidhe ༆ : Wikipedia (used here as a nondescript sidhe option)
  • Pooka: Eyr (Limited to three approved shifts from this page, and a shapeshifter application must be filled out showing all of the shifts.)

 

MISCELLANEOUS

  • Couatl ༀ (feathered serpent): D&D 3.5
  • Naga ༀ / Aquatic Naga / Gorgon : (human upper, snake lower) Mysts of Eyr
  • Wargs : (non-verbal only, ie growls and actions)
  • Wyvern: Forgotten Realms (note only FR wiki Wyverns allowed, ie no breath weapons ect)

 

♦ APPROVED HALF-BREEDS


See bullet points for what kinds of half-breeds are possible. Half-breeds may only be made up of one other race; no half-human-orc-celestials for example.

 

Half-Celestial ༆: Mysts of Eyr (Celestrial Standard Agreement Required)

  • Human

Half-Genie: Mysts of Eyr

  • Mystfolk

Half-Dwarf Mysts of Eyr

  • Elf

Half-Elf ༆:  Mysts of Eyr

  • Dwarf
  • Greenskin (Orcs only)
  • Human

Half-Greenskin ༆: Mysts of Eyr

  • Human (Orcs only)
  • Elf (Orcs and Trolls only)

Half-Halfling ༆: Mysts of Eyr

  • Human

Half-Human ༆: Mysts of Eyr

  • Celestial
  • Elf
  • Greenskin
  • Halfling
  • Merfolk
  • Mystfolk (approved subraces only )

Half-Merfolk ༆ ༄: Mysts of Eyr

  • Human
  • Elf

Half-Mystfolk ༆: Mysts of Eyr

  • Genie
  • Human

 

♦ BEASTS


Regarding beasts, we DO permit animals and sentient beasts! If you wish to play a dog, or a rabbit, or a wolf, deer, unicorn, bird, squid, etc. - with a REALISTIC avatar, that is sentient, that is permitted. Your ability to speak MUST be explainable, such as you were a human that had been "magicked" into an animal, or perhaps you can only communicate with animal speakers.

 

Acceptable Beasts:

All Animals that are native to medieval Southeast Asia (no dinosaurs, moose or reindeer for example).

For species native to the lands of Eyr, check our Natural Resource List Under Wild Game.

The following animals are also accepted and will have needed to have arrived from the island of Aradia or other islands of archipeligo: Asp, Camel, Cattle, Cheetahs, Eagles, Horses, Giraffe, Hyenas, Lions, Mongoose, Warthog and Zebra

Animals not on this list are not pre-approved and need Admin review and approval before being able to be played at Mysts of Eyr or brought to Eyr as Pets/Mounts.